Fix/bug en zh (#382)

* [fix]The log retains genuine alerts and errors, while filtering out unnecessary noise.

* [fix]Scenario English and Chinese, emotion specifications

* [fix]Change the "no data" scenario from 0.0 to None
This commit is contained in:
乐力齐
2026-02-10 10:40:38 +08:00
committed by GitHub
parent 6da5b81311
commit 100bf4fa49
8 changed files with 142 additions and 31 deletions

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@@ -220,14 +220,16 @@ class EmotionAnalyticsService:
"""计算积极率
根据情绪类型分类正面、负面和中性情绪,计算积极率。
公式(正面数 / (正面数 + 负面数)) * 100
当存在非中性情绪时(正面数 / (正面数 + 负面数)) * 100
当只有中性情绪时:基于中性情绪的存在给出基准分数
当完全没有情绪数据时score 为 None表示无法计算
Args:
emotions: 情绪数据列表,每个包含 emotion_type 字段
Returns:
Dict: 包含积极率计算结果:
- score: 积极率分数0-100
- score: 积极率分数0-100,无数据时为 None
- positive_count: 正面情绪数量
- negative_count: 负面情绪数量
- neutral_count: 中性情绪数量
@@ -245,14 +247,19 @@ class EmotionAnalyticsService:
total_non_neutral = positive_count + negative_count
if total_non_neutral > 0:
score = (positive_count / total_non_neutral) * 100
elif neutral_count > 0:
# 只有中性情绪,说明情绪状态平稳,给予基准分 50
score = 50.0
else:
score = 50.0 # 如果没有非中性情绪默认为50
# 完全没有情绪数据,无法计算积极率
score = None
score_display = f"{score:.2f}" if score is not None else "N/A"
logger.debug(f"积极率计算: positive={positive_count}, negative={negative_count}, "
f"neutral={neutral_count}, score={score:.2f}")
f"neutral={neutral_count}, score={score_display}")
return {
"score": round(score, 2),
"score": round(score, 2) if score is not None else None,
"positive_count": positive_count,
"negative_count": negative_count,
"neutral_count": neutral_count
@@ -385,12 +392,12 @@ class EmotionAnalyticsService:
if not emotions:
logger.warning(f"用户 {end_user_id} 在时间范围 {time_range} 内没有情绪数据")
return {
"health_score": 0.0,
"health_score": None,
"level": "无数据",
"dimensions": {
"positivity_rate": {"score": 0.0, "positive_count": 0, "negative_count": 0, "neutral_count": 0},
"stability": {"score": 0.0, "std_deviation": 0.0},
"resilience": {"score": 0.0, "recovery_rate": 0.0}
"positivity_rate": {"score": None, "positive_count": 0, "negative_count": 0, "neutral_count": 0},
"stability": {"score": None, "std_deviation": 0.0},
"resilience": {"score": None, "recovery_rate": 0.0}
},
"emotion_distribution": {},
"time_range": time_range
@@ -403,8 +410,10 @@ class EmotionAnalyticsService:
# 计算综合健康分数
# 公式positivity_rate * 0.4 + stability * 0.3 + resilience * 0.3
# 如果积极率无法计算(无数据),视为 0 参与加权
positivity_score = positivity_rate["score"] if positivity_rate["score"] is not None else 0.0
health_score = (
positivity_rate["score"] * 0.4 +
positivity_score * 0.4 +
stability["score"] * 0.3 +
resilience["score"] * 0.3
)
@@ -700,7 +709,7 @@ class EmotionAnalyticsService:
Returns:
EmotionSuggestionsResponse: 默认建议
"""
health_score = health_data.get('health_score', 0)
health_score = health_data.get('health_score') or 0
if language == "en":
if health_score >= 80: