feat(web): Add Workflow

This commit is contained in:
zhaoying
2025-12-22 10:46:19 +08:00
parent e1bccff79b
commit 281aec23e3
65 changed files with 2843 additions and 31 deletions

View File

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import type { FC } from 'react';
import { Select, Button } from 'antd';
import { Node } from '@antv/x6';
import type { GraphRef } from '../types'
interface CanvasToolbarProps {
miniMapRef: React.RefObject<HTMLDivElement>;
graphRef: GraphRef;
isHandMode: boolean;
setIsHandMode: React.Dispatch<React.SetStateAction<boolean>>;
zoomLevel: number;
canUndo: boolean;
canRedo: boolean;
onUndo: () => void;
onRedo: () => void;
}
const CanvasToolbar: FC<CanvasToolbarProps> = ({
miniMapRef,
graphRef,
isHandMode,
setIsHandMode,
zoomLevel,
canUndo,
canRedo,
onUndo,
onRedo,
}) => {
// 整理布局函数
const handleLayout = () => {
if (!graphRef.current) return;
const nodes = graphRef.current.getNodes();
const edges = graphRef.current.getEdges();
// 如果没有连线,使用垂直布局避免节点重叠
if (edges.length === 0) {
nodes.forEach((node, index) => {
const nodeData = node.getData();
const isSpecialNode = nodeData?.isGroup || nodeData?.type === 'condition';
const nodeHeight = isSpecialNode ? 220 : 50;
const xPosition = 100;
const yPosition = index * (nodeHeight + 100) + 100;
node.setPosition(xPosition, yPosition);
});
return;
}
// 简单的树布局算法
const nodeMap = new Map<string, Node>();
const children = new Map<string, string[]>();
const roots: string[] = [];
// 初始化节点映射
nodes.forEach(node => {
nodeMap.set(node.id, node);
children.set(node.id, []);
});
// 构建父子关系
edges.forEach(edge => {
const sourceId = edge.getSourceCellId();
const targetId = edge.getTargetCellId();
if (sourceId && targetId) {
children.get(sourceId)?.push(targetId);
}
});
// 找到根节点
const hasParent = new Set<string>();
edges.forEach(edge => {
const targetId = edge.getTargetCellId();
if (targetId) hasParent.add(targetId);
});
nodes.forEach(node => {
if (!hasParent.has(node.id)) {
roots.push(node.id);
}
});
// 布局参数
const levelWidths: number[] = [];
const baseNodeSpacing = 120;
let currentY = 100;
// 计算每层的最大宽度
const calculateLevelWidths = (nodeId: string, level: number) => {
const node = nodeMap.get(nodeId);
if (!node) return;
const nodeData = node.getData();
const isSpecialNode = nodeData?.isGroup || nodeData?.type === 'condition';
const nodeWidth = isSpecialNode ? 400 : 160;
const gap = isSpecialNode ? 150 : 100;
levelWidths[level] = Math.max(levelWidths[level] || 0, nodeWidth + gap);
const childIds = children.get(nodeId) || [];
childIds.forEach((childId: string) => calculateLevelWidths(childId, level + 1));
};
roots.forEach(rootId => calculateLevelWidths(rootId, 0));
// 递归布局函数
const layoutNode = (nodeId: string, level: number, parentY: number): number => {
const node = nodeMap.get(nodeId);
if (!node) return parentY;
const nodeData = node.getData();
const isSpecialNode = nodeData?.isGroup || nodeData?.type === 'condition';
const nodeHeight = isSpecialNode ? 220 : 50;
const verticalGap = isSpecialNode ? 80 : 40;
const spacing = baseNodeSpacing + nodeHeight + verticalGap;
const xPosition = levelWidths.slice(0, level).reduce((sum, width) => sum + width, 100);
const childIds = children.get(nodeId) || [];
if (childIds.length === 0) {
// 叶子节点
node.setPosition(xPosition, currentY);
currentY += spacing;
return currentY - spacing;
} else {
// 非叶子节点,先布局子节点
const childPositions: number[] = [];
childIds.forEach((childId: string) => {
const childY = layoutNode(childId, level + 1, currentY);
childPositions.push(childY);
});
// 父节点居中,确保有足够间隙
const minY = Math.min(...childPositions);
const maxY = Math.max(...childPositions);
const centerY = (minY + maxY) / 2;
node.setPosition(xPosition, centerY);
return centerY;
}
};
// 布局所有根节点
roots.forEach(rootId => {
layoutNode(rootId, 0, currentY);
currentY += 300; // 不同树之间的间距
});
};
return (
<>
{/* 小地图 */}
<div ref={miniMapRef} className="rb:absolute rb:bottom-17 rb:left-5 rb:z-1000"></div>
{/* 缩放控制按钮 */}
<div className="rb:absolute rb:bottom-5 rb:left-5 rb:flex rb:flex-row rb:gap-2 rb:z-1000">
<Button
type={isHandMode ? 'primary' : 'default'}
onClick={() => {
const newHandMode = !isHandMode;
setIsHandMode(newHandMode);
if (newHandMode) {
graphRef.current?.enablePanning();
} else {
graphRef.current?.disablePanning();
}
}}
>
{isHandMode ? '✋' : '👆'}
</Button>
<Button onClick={() => graphRef.current?.zoom(0.1)}>+</Button>
<Select
value={Math.round(zoomLevel * 100)}
onChange={(value: number | string) => {
if (value === 'fit') {
graphRef.current?.zoomToFit({ padding: 20 });
} else {
graphRef.current?.zoomTo((value as number) / 100);
}
}}
labelRender={(props) => {
console.log('props', props)
return `${props.value}%`
}}
className="rb:w-20"
options={[
{ label: '25%', value: 25 },
{ label: '50%', value: 50 },
{ label: '75%', value: 75 },
{ label: '100%', value: 100 },
{ label: '125%', value: 125 },
{ label: '150%', value: 150 },
{ label: '200%', value: 200 },
{ label: '自适应', value: 'fit' },
]}
/>
<Button onClick={() => graphRef.current?.zoom(-0.1)}>-</Button>
<Button disabled={!canUndo} onClick={onUndo}></Button>
<Button disabled={!canRedo} onClick={onRedo}></Button>
<Button onClick={handleLayout}></Button>
</div>
</>
);
};
export default CanvasToolbar;